In the late 1990’s BAG 3D graphics took the lead to match the Campus’ ‘State of the Art’ Technology approach by offering ‘Architectural Imagery’ never seen before.
Bold schemes initially tried to connect both levels but noise and fire issues negated this concept .Corridor concepts explored both linear and curved approaches with the latter being selected for its unique effect of pulling the user through the center's various unique spaces. Amazingly, these early schematic 3Ds resemble the actual finished conditions quite closely. |